Thursday, 31 March 2016

Concept Development - Character Sketch

 For this task I wanted to create a design somewhere in between numbers 3 and 11 from my thumbnail sketches. Using these silhouettes as a reference I created a new and more refined silhouette for the character design that I wish to move forward with. This was produced using a hard round brush, 100% opacity and shape dynamics. An eraser was also used with the same settings in order to cut out some negative space.
 Once I was happy with the silhouette, I then needed a simple line sketch that could be used as a guide when adding detail later in the development process. This proved to be a simple task when following the shapes in the silhouette. For the sketch I used a soft round brush with a low flow value and shape dynamics, giving me similar properties to a soft graphite pencil.
The line-work was completed in white in order for me to see it clearly during the sketch process. This then presented me with a problem, as I needed the line-work to be black moving forward. In order to rectify this I altered the levels on that layer, pushing the values all the way to black. Another way that I could have done this would be to use the colourize adjustment but I find my method much faster.


I am happy with the overall outcome of the sketch and look forward to fleshing out the character, 'sculpting' detail using colour and custom brushes.

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