So what is the "Crash"? The crash is a period in which the games industry went through quite a devastating recession. This was due to a few factors, not just the horrible E.T. game by Atari. The market was flooded with too many consoles of all shapes and sizes. This made it difficult to create multi-platform games and had consumers a little confused on which console to purchase, apparently they chose not to buy one at all. All of this was not aided by games companies making terrible decisions, such as ordering far too many units than they were possibly going to sell. Then comes the games them selves. Don't get me wrong, there were some brilliant games around at the time but they were swamped by poorly designed disappointments. The disappointing games were usually to do with the fact that the games companies were rushing the design of there games, in order to keep up with the amount of money that they were loosing, it is a very vicious cycle.
The era that I have chosen to focus on is 1970 - 79, so we should get started on that right?
In 1974 the first first-person shooter was created, it was called Maze War. I always wondered where Call of Duty originated. This is the game that we can thank for all of those stress releasing moments, blasting the hell out of people that we do not know online. It is strange when you look back and see how things began and how far we have come in such a short space of time. I wonder if Jim Guyton and Bruce Malasky, the coders of Maze War, ever imagined a first-person shooter as complex as we see today. Perhaps they were just constrained by the technology at the time, having to create a simple wire-frame world rather than what was in their imagination.
1975 was the year that we started to see consoles creep into the homes of the public across the globe when Atari released pong on a home system. This home system was controlled by the most powerful microchip ever used in a consumer product at the time! And so an army of expert Pong players rose up and destroyed the world! No no wait that didn't happen but I do remember an iconic episode in That 70's Show, where Kelso re-engineered the console to produce smaller paddles because the game was becoming too boring. Perhaps this is why games became more complex over the years, because people did not have to go to the arcade to play them. People could play the games to their hearts content at home, making them seem repetitive and boring.
The last great game of the 70's, Space invaders, was released in 1978. This is the game that had people of all ages glued to the arcade machines. I have to admit that this was one of my guilty pleasures when I was younger, such simple but addictive mechanics. The game was produced by Midway and was the first arcade game to track and display high scores. This may have been the main contributing factor to the success of the game, everyone trying to get their name on the scoreboard for all to see.
And that is the end of the 70's......
Actually that's not true, a few more consoles were released along with some good and bad games which did not make the lime light. I would love to mention every game of the 70's but you would probably fall asleep before the end of this post ;-). That's it from me this afternoon, I hope you enjoyed reading my post and have a good one.
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(no date) Available at: http://images.eurogamer.net/assets/articles//a/8/7/4/3/4/a_med_Atari_PONG_Arcade_Machine.jpg.jpg (Accessed: 29 September 2015).
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(no date) Available at: https://upload.wikimedia.org/wikipedia/commons/thumb/0/08/TeleGames-Atari-Pong.png/220px-TeleGames-Atari-Pong.png (Accessed: 29 September 2015).
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(no date) Available at: http://images.techhive.com/images/article/2012/10/guilde-100006853-large.png (Accessed: 29 September 2015).
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